Call of Duty: Ghosts DLC "Containment" (Onslaught Map Pack)

Building models/prop out from existing textures

Halo 4 Multiplayer "Abandon"

All UNSC exterior models constructed as modular pieces
 (original concept by Toph Gorham)

Halo 4 DLC - Vertigo (Bullseye Map Pack)

Level mass out, terrain, lighting


Halo 4 DLC - Landfall (Majestic Map Pack)

Map Lead - 5 artist team
All lighting, layout coordination with designer, performance/memory, maintain art direction, scheduling, new employee training

Interior lighting and direction only. (Model by Ryan Rude)

Interior lighting and direction only. (Model by Ognian Bonev)

Building model and lighting.