Marvel Fighter Cinematic

Main Tower model, materials and destruction; Most background buildings/storefronts, Terrain, Streetscape objects, L-tracks, and Vehicles modeling/textures; Morph target setup; Rendered passes.




Fight Night: Round 3

"Windy City Boxing" - Ring/objects modeling/materials, background photogrammetry modeling
"Aragon Ballroom" - Environment Lead - All background modeling, texture, photogrammetry, baked lighting

Modeling/Materials for Promotional Vehicle - "Madison Square Garden"

John Woo's Stranglehold

Developed in house destructibles system for Psi-ops/Stranglehold w/ engineers, models and F/X










Mortal Kombat UI/Promotional Pieces




Personal Work