Building models/prop out from existing textures
Halo 4 DLC - Landfall (Majestic Map Pack)
Map Lead - 5 artist team
All lighting, layout coordination with designer, performance/memory, maintain art direction, scheduling, new employee training
All lighting, layout coordination with designer, performance/memory, maintain art direction, scheduling, new employee training
Interior lighting and direction only. (Model by Ryan Rude)
Interior lighting and direction only. (Model by Ognian Bonev)
Building model and lighting.
DC Universe Online
Leading 13-16 artists/worldbuilders recreating the DC Comics Universe. Coordinating with design, tech, concept and outsource teams. Creating gargantuan online worlds for the PC and PS3, consistently on schedule. In 2 years, we completed 2 open world cities, 2 interior player cities, 5+ large scale exterior levels and 50+ interior levels in the Unreal engine...
(Lighthouse model by Eduardo Franz)
(Lighting, composition by Mark Ahlin)
(Hall of Doom work by Ray Arriaga and Bryand Lassiter)
(Interior work by Jason Bretz and Mark Ahlin)
Marvel Fighter Cinematic
Fight Night: Round 3
Subscribe to:
Posts (Atom)